Jun 10, 2008, 06:43 PM // 18:43
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#161
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Krytan Explorer
Join Date: Nov 2007
Guild: Fighters of the Shiverpeaks
Profession: Me/Mo
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A split/prot monk will always beat a straight healer, because it's always better to prevent/lessen damage in the beginning than to repair it afterwards. Ask any Marine wearing body armor if he would rather have that shrapnel stopped beforehand, or be treated by the corpsman for a gash afterwards. The fact that a crap healing build is used on the Ursan team with success is just more evidence towards Ursan's imbalance, not healing's effectiveness.
As for rez, midliners/casters should carry it for two reasons. One, a midliner like a ranger or paragon has better durability than a monk, so the 4-6 sec of hard res is less of an issue. A mesmer has fast casting; no explanation needed. Two, it lets the monk do their JOB, keeping people from dying.
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Jun 11, 2008, 05:33 AM // 05:33
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#162
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Krytan Explorer
Join Date: Dec 2006
Profession: W/
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Quote:
Originally Posted by Yichi
Wether to bring a res or not should really depend on how comfortable with your team you are in the area you're doing, unless you know you absolutely don't have the room for it.
If your warrior pings his bar and he's running Hamstorm, then chances are you're going to need one...
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i think the bigger problem is, why did you keep the hamstorm warrior? that as much as a fail as running the build.
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Jun 11, 2008, 07:39 AM // 07:39
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#163
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Jungle Guide
Join Date: Feb 2008
Guild: Aura
Profession: Mo/R
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I recently wanted to vanq arbor bay and i saw someone else wanting to come along so i let him..... only thing was he insisted on bringing eles and when i said no he pinged the worst builds in the world. so i just left him after we died on the first mob -_-
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Jun 11, 2008, 05:55 PM // 17:55
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#164
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Krytan Explorer
Join Date: Aug 2006
Location: Soviet Canuckistan
Profession: N/
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I wasnt sure about this but after last night i totally agree. I had a group last night that couldnt even get through assault on the stronghold in 3 tries... one kept going to the right and the others... welll they were all retarded to say the least. I grabbed HH and made it through in one try and pretty quick. I was amazed how dense they people were. One monk thought he could do a ursan monk hibred but kept attacking the right side.... frustrating to say the least.
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Jun 11, 2008, 06:03 PM // 18:03
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#165
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Alcoholic From Yale
Join Date: Jul 2007
Guild: Strong Foreign Policy [sFp]
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Maybe you're just bad?
If a ranger's not interrupting, and a monk is rezzing, then neither is doing their job.
Also - no one should have Rebirth.
Your warriors should be doing damage, not tanking.
Last edited by Snow Bunny; Jun 11, 2008 at 06:06 PM // 18:06..
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Jun 11, 2008, 06:16 PM // 18:16
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#166
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Desert Nomad
Join Date: Sep 2006
Location: Virginia
Guild: Spirit of Elisha
Profession: W/
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Quote:
Originally Posted by Red Sonya
You should take a lesson from yourself.
Actually I've found PUGS aren't near as bad as people make them out to be on forums. I've played in many successful Pugs recently actually only 1 out of 12 tries for the new weapons in Prophecies was a wipe and that's only because there were only 3 of us using heroes, the MM hero cost us the wipe though not the other 2 players. A lot of "PUG's suk" exaggerating goes on online I find. I've also found that those that complain about them ingame are not good players themselves and are the types to blame everything on everyone else except THIER play which is probably what the OP really is like as well. There's not as many bad pugs out there as these whinners make it out to be on these forums.
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I totally agree. Pugs really aren't that bad and you can usually tell before you leave town whether the group will succeed or not.
I post a lot of bad pug stories here. I definitely get my share of bad pugs. I have a reputation in my guild for the best bad pug stories. But that doesn't mean all my pugs are horrible. If they were, I'd quit pugging. I pug probably about 4 or 5 times a week and most of them are good groups. It's just that the bad ones are much more memorable and make the best stories.
You don't talk about the Thanksgiving dinners when everyone came and enjoyed a great meal. No, you tell the story about the time Uncle Joe showed up drunk, Cousin Susie's cat jumped on the table, little Bobby threw up on the white couch and Jim-Bob and Mary got into screaming match in the back yard and your neighbors called the police.
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Jun 12, 2008, 05:13 PM // 17:13
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#167
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Desert Nomad
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Quote:
Originally Posted by TheRaven
I totally agree. Pugs really aren't that bad and you can usually tell before you leave town whether the group will succeed or not.
I post a lot of bad pug stories here. I definitely get my share of bad pugs. I have a reputation in my guild for the best bad pug stories. But that doesn't mean all my pugs are horrible. If they were, I'd quit pugging. I pug probably about 4 or 5 times a week and most of them are good groups. It's just that the bad ones are much more memorable and make the best stories.
You don't talk about the Thanksgiving dinners when everyone came and enjoyed a great meal. No, you tell the story about the time Uncle Joe showed up drunk, Cousin Susie's cat jumped on the table, little Bobby threw up on the white couch and Jim-Bob and Mary got into screaming match in the back yard and your neighbors called the police.
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Exactly and it's these kinds of stories that give pugging a bad reputation and they really need to stop. I don't care what game you play you're going to have bad experiences, WOW, EQ, DAOC, AO, AA lol you name it even NWN and Diablo II and people shouldn't go around trying to ruin the game for everyone else just because they had a bad or bad experiences.
Pugging is fun more fun than heroes and henchies if you just get over yourself and get off that high horse that you should never lose, everyone play the builds you want them to play or some silliness you read on wiki, never wipe, finish in 30 minutes and all those other silly qualifications of perfection that are mostly impossible to achieve.
If all you care about is winning then by all means only play with heroes and henchies and then when you lose you can blame them, but, do you think they care or it effects how they play in the future? hahah no. But, if you want a REAL ADVENTURE play in PUGS it's the one thing that changes all the time and is never the same twice. It's a pretty great option for those bored with the rest of the game.
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Jun 12, 2008, 05:37 PM // 17:37
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#168
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Furnace Stoker
Join Date: Sep 2005
Location: Guild Hall, Vent, Guesting, PvE, or the occasional HA match...
Guild: Dark Alley [dR]
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Quote:
Originally Posted by N1ghtstalker
there were always bad players
heroes made it to where we didn't have to deal with them
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I fixed this for you. It isn't like the bad players left anywhere, just now they are playing with their bad heroes by themselves.
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Jun 13, 2008, 10:58 AM // 10:58
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#169
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Desert Nomad
Join Date: Nov 2005
Location: United Kingdom
Profession: Me/
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Quote:
Originally Posted by Red Sonya
Exactly and it's these kinds of stories that give pugging a bad reputation and they really need to stop. I don't care what game you play you're going to have bad experiences, WOW, EQ, DAOC, AO, AA lol you name it even NWN and Diablo II and people shouldn't go around trying to ruin the game for everyone else just because they had a bad or bad experiences.
Pugging is fun more fun than heroes and henchies if you just get over yourself and get off that high horse that you should never lose, everyone play the builds you want them to play or some silliness you read on wiki, never wipe, finish in 30 minutes and all those other silly qualifications of perfection that are mostly impossible to achieve.
If all you care about is winning then by all means only play with heroes and henchies and then when you lose you can blame them, but, do you think they care or it effects how they play in the future? hahah no. But, if you want a REAL ADVENTURE play in PUGS it's the one thing that changes all the time and is never the same twice. It's a pretty great option for those bored with the rest of the game.
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No, i find h/h more entertaining to play with than pugs. We have better conversations for a start.
You may prefer pugging and failing but some people enjoy succeeding.
These silly qualifications you speak of seem easily achievable by my heroes and my alliance members. Without using the junk builds on wiki.
I can't help it if pugs are not good enough for my standards. My standards shouldn't have to change just so your pug teams have more of a chance at success. My gameplay in no way affects pug play as i don't play with them at all.
I say people should feel free to post bad pug stories. its entertaining for those of us who don't pug seing what we are "missing" while at the same time may help the poster see the possible stress free life of playing with people who actually know how to play the game.
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Jun 13, 2008, 11:07 AM // 11:07
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#170
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Desert Nomad
Join Date: Sep 2007
Guild: Stygian Disciples of Tenebrasus
Profession: N/Me
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Quote:
Originally Posted by Red Sonya
Pugging is fun more fun than heroes and henchies if you just get over yourself and get off that high horse that you should never lose, everyone play the builds you want them to play or some silliness you read on wiki, never wipe, finish in 30 minutes and all those other silly qualifications of perfection that are mostly impossible to achieve.
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Given how and when I play, PUG'ing isn't a viable option for me. I often do other things while playing Guild Wars, such as reading new articles, these forums, material for my courses or I play something else at the same time, like Pokemon on my DS. I often don't play at 'peak times', so even if I did want to PUG (which I do occasionally, more often for specific missions I couldn't H+H) the waiting time makes it almost unbearable. Not to mention the fact that I have schedule obligations, so if I get into a mission with H+H nobody's going to care if I suddenly have to drop everything for bloody 25 minute over-hills walk to a bus stop.
Just because I use heroes and henchmen over other players does not mean that I have this amazing standards wherein I can do every single mission in 5 minutes without fail. It just suits better my play style. Really your stereotype is moronic.
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Jun 13, 2008, 11:16 PM // 23:16
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#171
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Wilds Pathfinder
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And people still wonder why PvE skills and Cons are needed? Even with those stuff I still see pugs struggling....
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Jun 14, 2008, 12:31 AM // 00:31
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#172
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Frost Gate Guardian
Join Date: Dec 2007
Location: Canada
Guild: Guild Of The Blue Goblin
Profession: W/N
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Quote:
Originally Posted by UnChosen
And people still wonder why PvE skills and Cons are needed? Even with those stuff I still see pugs struggling....
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So so very true and sad... has almost made me give up on pugs in certain areas (UW/FoW specifically) the last 7 pug runs I have been on have been a complete waste of time and cons. Unfortunately for the good ones, there are a number of horrible terras pugging (read farming) you form party and can usually tell who they are going to be; they never have con sets, brag about how fast they can do such and such area, team finally gets to 4 horseman quest where terra can be very useful, and they go down like a sack of sh--, team fails miserably, or first sign of trouble and they are done farming their area they just leave.
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Jun 14, 2008, 12:53 AM // 00:53
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#173
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Frost Gate Guardian
Join Date: Aug 2006
Location: The depths of Africa
Guild: [LotU]
Profession: N/Me
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I Hate Pugs.
its a simple fact nowadays; the MAJORITY of them suck ass.
thats why good people are rarely found pugging, because they all share this belief, thus they join large guilds and alliances in which the members are all 1337 and do "alliance pugs" together.
like me.
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Jun 14, 2008, 01:16 AM // 01:16
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#174
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Wilds Pathfinder
Join Date: Feb 2008
Location: Canadia
Profession: W/
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Quote:
Originally Posted by great sir s
I Hate Pugs.
its a simple fact nowadays; the MAJORITY of them suck ass.
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You obviously haven't PUGged much, then. I've PUGged a lot recently (sadly, the guild I was in got consumed by drama ) and the worst experience? Me as a healing Monk in Tahnnakai Temple (back on the 4th; did a search for the TT thread I mentioned it in before ).
The Ranger (the party leader) had a pet (had [[Comfort Animal], but no other skills to take advantage of it) and a shortbow (ie, couldn't pull), there was a Leeroying Assassin (fortunately, he wasn't shadow stepping, so we could keep up with him when he ran off), a Necro who thought he was an MM (only had [[Animate Flesh Golem], 4 other people (a Warrior and a Ritualist, I think, but I can't remember the other two) who were competent enough, and no Ursans.
Almost wiped at Vizu 'cos of a bad pull, but me and one of the others managed to get away and break aggro. I carefully [[Rebirth]ed everyone and we finished. Didn't get Master's because of the near wipe, and the Leeroy whined, but otherwise it was a success (I know what several of you are thinking, but it's not a failure just because we didn't get Master's ) and not at all a frustrating, annoying or chore-like experience.
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Jun 14, 2008, 02:09 AM // 02:09
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#175
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Frost Gate Guardian
Join Date: Mar 2008
Location: New Zealand.
Guild: Human Alliance [HA]
Profession: D/E
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Quote:
You may prefer pugging and failing but some people enjoy succeeding.
These silly qualifications you speak of seem easily achievable by my heroes and my alliance members. Without using the junk builds on wiki.
I can't help it if pugs are not good enough for my standards. My standards shouldn't have to change just so your pug teams have more of a chance at success. My gameplay in no way affects pug play as i don't play with them at all.
I say people should feel free to post bad pug stories. its entertaining for those of us who don't pug seing what we are "missing" while at the same time may help the poster see the possible stress free life of playing with people who actually know how to play the game.
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Wow, it's as if you believe that good players spring out of holes in the ground! If an inexperienced player is not taught by the veterans, how is the gameplay experience for either person going to have a chance at improving?
You can stay there, high on your heroes shoulders stroking your e-peen, or maybe you could try helping others as i'm sure they helped you before you had the advangate of your precious build and heroes.
MOST players are happy to take any advice you give, on the insignificant (though, for some people, impossible) condition that it isnt delivered in an arrogant or pretentious manner. I mean seriously, which are you more likely to listen to;- Lol, what a stupid build, wtf were u thinking, n00b?! Use xxxxx before i boot ur ass!!
- Thats ok, but I think you could improve your skills by using xxxxx because of this reason...
My point is that these "great players" that everyone so coverts did not create their account the night before you met them, they worked and tested and experimented to become the players they are. Of course you are going to get people who are idiots and take no advice, but you will find them in every MMO you ever play. It so happens that they are more prevelent in PUG because of course, they cant get past said mission. But there are still plenty of players with remarkable potential who just need a little encouragement and help to become an asset to any team or guild.
The question is, will the readers of this post take my advice and remember their humility, or do their egos demand to be swelled further by climbing just a little higher on the l337 pedestol?
Because remember guys, everyones gonna be in the same boat come GW2...
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Jun 14, 2008, 10:21 AM // 10:21
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#177
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Jungle Guide
Join Date: Apr 2008
Location: Serbia
Profession: Me/
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I agree with Nick , some polite words in a pug can get you far
Also if it wasn't for a guild mate and other nice people to explain some things about GW pve i would never the player I am now. My point , even without help a suggestion or a tip is nice if said in a good way.
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Jun 14, 2008, 02:45 PM // 14:45
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#178
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Forge Runner
Join Date: Jul 2006
Profession: N/Mo
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Just like TheRaven, I have a reputation amongst the alliance as to have the most horrible PUG experiences... and that's in FoW, DoA, UW.
My last horrible one (and one of the last times I PUGged) was in FoW. 2 of my good friends were monking, maybe 2 others were ursans, but we still had to PUG some slots. A monk ursan self-invites, we take him... we check bars to make sure everyone's running ursan and we head in.
Throughout the run, the ursan monk foes the following:
- Aggroes side groups and blames it on one of the warriors.
- Goes out of ursans WITHIN MOBS in order to heal because apparently our monks are idiots. He refuses to go back in ursan.
At Wailing Lord forest, he rushes the shard wolf as I was pulling it out of the spirit shepherd mob - we're almost out of cons and we wanna do it as fast as possible. The monk ursan RUSHES the wolf and gets spiked as we back off because we're not idiots, we saw him rushing. We clear, res him, he agrees to stay with griffons (big mistake...) and we go in.
By now our cons have ran out and some of us get spiked (thanks for not warning you JUST ended ursan). The ursan monk goes NUTS at our healers, once again, comes back to us with griffons... but we live, we kill off the mob and move. As we make our way back, the ursan monk is RAGING at us, telling everyone to **** themselves, that we suck, that our monks suck, yada yada... he does not shut up for a second.
One mob away, we're having problems - one of the monk is lagging and someone gets spiked... then another... one makes it out, only to see that the monk ursan is coming to us... with the griffons.
Insults us again before letting the griffons get killed.
2 or 3 enemies away from end chest.
Quote:
Originally Posted by kostolomac
I agree with Nick , some polite words in a pug can get you far
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How the hell can you be polite in this case? He ****ed over an hour of gameplay because of his stupidity. "Please, next time, try not to rush in with griffons?" I'm sorry, but if you're not polite with me or with my friends, don't expect me to be polite with you.
The worse? that's my GENERAL exp. with PUGs. Hence why I have a relatively bad opinion of them. I wouldn't say that if most PUGs I'd get accomplished more than getting killed a mob or a quest or a boss away from whatever I'm doing with them.
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Jun 14, 2008, 07:31 PM // 19:31
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#179
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Desert Nomad
Join Date: Dec 2005
Guild: [SNOW]
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Pugs are worse.
Mainly because most people who play the game think they are gods gift.
Mix two or three of these people in a pug, if they have different views on what your doing, it will be normal if 2 of them rage if your doing what the onther one is saying.
It was better back in 2005, when every1 was just running around with the bars they wanted, doing missions the way they wanted, and generally not having much clue about it, so there was no reason to get worked up about shagging a mission up, because you could just do it again, but this time maby take a bit more flare and mending.
These days its just the 'pro' players playing the cookie cutter builds. Rarely will you find a PUG that will let you use a build that you have made your self. Thats why I only do Ellite areas (fow. etc) with the guild I have been in.
Now I dont have time to go with a guild group because I am never on, but when I am on, I would still never go in a pug.
Things change, you might meet some nice people, but generally the GW community has gone to shit.
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Jun 14, 2008, 10:07 PM // 22:07
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#180
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Jungle Guide
Join Date: Apr 2008
Location: Serbia
Profession: Me/
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Quote:
Originally Posted by Kusandaa
How the hell can you be polite in this case? He ****ed over an hour of gameplay because of his stupidity. "Please, next time, try not to rush in with griffons?" I'm sorry, but if you're not polite with me or with my friends, don't expect me to be polite with you.
The worse? that's my GENERAL exp. with PUGs. Hence why I have a relatively bad opinion of them. I wouldn't say that if most PUGs I'd get accomplished more than getting killed a mob or a quest or a boss away from whatever I'm doing with them.
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Well , I thought politeness before the start , but in your situation , I would wish to have the ability to hurt people just by looking at their characters.
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